Code Z
This is a modern zombie RP. Anyone and everyone is welcome to join, and due to the nature of such an RP, everyone is permitted up to three characters. There are only two limitations: Firstly, they cannot foresee the crisis or have any knowledge of its happening prior to seeing it firsthand, seeing it on television, etc. They weren't there when it happened. Secondly, everyone is to start in the same city. Moving on.
I will post periodic updates to inform everyone of what is happening. Here's the breakdown:
Threat Level Zero (0) - Threat is non-existent. No zombies.
Threat Level 1 - Rare sightings, easily disposed of if caught. In a contained area of 2-8 city blocks in radius. Zombies are in pairings or singular, more often singular. Chances of encounter: 1-3%. Victims are sleeping, under the influence, or in the worst possible place at the worst possible time.
Threat Level 2 - Encounters are just as rare, but the groupings are 3-6 in number. Radius is 8 to 20 blocks. Victims also include the overweight or slow.
Threat Level 3 - A residential problem. Attacks aren't on local news channels yet, but people have become cautious on the streets and begun to seek weapons and refuge. Zombie groupings are from 5 to 9. Radius is the most frequented parts of the city- downtown, business districts, etc. Encounter rate is 8 -15%. Victims also include the homeless, children skipping school, businessmen on lunch, etc.
Threat Level 4 - Encounters with individuals have become likely, encounters with groups are still rare. In order to escape from a zombie one must be aware of their surroundings, or adequately equipped for defense. Radius is now city-wide. Groups are 6-12 in size, encounter rate is 25%. Victims include unarmed civilians, joggers, etc.
Threat Level 5 - Local infestation. Federal government en route to quarantine area. Zombies are officially in hordes of ten to twenty members. Outdoors are dangerous if not properly protected. Encounter rate 60%. Radius is city-wide, with stragglers in the bordering countryside. Victims include unlucky but armed civilians, off-duty police officers, etc.
Threat Level 6 - Group sizes are 15 to 45. Radius is regional, spilling into near-by cities. Encounter rate is 80% in city of origin, 8-15% in neighboring towns and cities. 24 Hours until city of origin is quarantined.
Threat Level 7 - Hordes are 30 to 80 in number, and the radius is hundreds of miles in every direction. Encounter rate is 100% in city of origin, which is quarantined by federal government. Infected region is also crawling with military seeking to eliminate remaining zombies. Encounter rate is 55% in infected region.
Threat Level 8 - Hordes are 50-150 in number. Military is no longer organized, infection is nationwide and crossing borders. Encounter rate is 100% in region of origin, 40% in countrysides, 70% in distant cities and towns. Infected include military and the heavily armed.
Threat Level 9 - Hordes are at a minimum of 100, encounter rate is 100% nation-wide, 50% in country-side. The only remaining safehouses are airports in select major cities.
Threat Level 10 - Crisis is international- no country is safe. Survivors are few and number less than a million across the planet. Only judgment awaits.
A couple of important facts: Two hours after being bitten the subject will die. Fifteen minutes to three hours afterward, depending on the mass of the subject, it will reanimate as undead. Each zombie is unique in and of itself- whoever it was as a person is who it is as a zombie. Not in mind, but in body. If the best trackrunner in the world gets bitten, he'll still be the fastest trackrunner, but he'll be undead. If a morbidly obese person is bitten, then they'll penguin-walk their ass as fast as they can after their prey. This means that as the threat levels increase the zombies will also become faster and stronger, because the people getting bitten were faster and stronger than before. The zombies are not angry, just hungry. They will eat any meat they can, including animal; and the only senses they have better than our own is their hearing. I have not decided what city to start in because I figure you'll all want some input.
Also, I will decide who lives and who dies based solely off of the tactics they show. If your character is to get bitten or killed, I will PM you first. In fact, I will frequently send out PMs to keep everyone updated on what is happening. Anything I tell you, do not assume others know. Here's your character template:
Full Name:
Age:
Height/Weight:
Appearance:
Occupation:
Skills:
Weapons (This needs to be reasonable to who they are and were):
Relatives:
Background:
Zombie Details:
"They come back to life without pulse, the necessity to breathe, and they've begun the decomposition process. They feel a compulsory need to eat, even when their stomach is full. They're exactly the same as who they were before they died. Unless they lost a leg, then they run just as fast, but because they don't breathe, then they won't grow tired. Their eyes will look more-or-less normal, perhaps vacant. They'll smell if they've been dead more than a few hours. On an immediate reanimation, the only difference would be that they wouldn't talk, they would have no recognition of people, and they'd be violently hungry. They'll also bleed from their bite wounds without hope of it healing because their body has died by all accounts. They feel no pain, and will only be slowed inn their endeavors should they lose a leg or like, limp if their hip is shattered."
Now, I'm sure I've left something out. Are there any questions, and where would everyone like to start?



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